I/One Connects Networked Audio Routers

EASY TO CONNECT

Setting up a system is as easy as making the audio routings. The software automatically finds all connected devices. No complex IP addressing, no browser setup, simply connect, route and hear!

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WHY FIBER?

Why use analog copper when you can have an all fiber backbone? Telephone and cable companies, internet service providers, data networks use it! Fiber is the better solution.

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WHY FIREWIRE?

Firewire is not the proprietary development of a few individuals of one company but rather an accepted standard (IEEE 1394) with defined audio protocols (IEC 61883-6) that are used by hundreds of audio companies worldwide.

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The leading Firewire chips for professional audio applications with high execution speed and extremely low latency as all time-critical functions are executed in hardware, not firmware!

JetPLL (Jitter Elimination Technology) with near perfect clock performance due to its patented digital technology which virtually removes all audio jitter giving you the best possible audio sound

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Why Use Firewire?

How does Firewire compare to...?
  • Firewire vs. proprietary based technology that use Ethernet hardware.
    • Firewire requires NO additional hardware like switches; meaning less hardware, lower costs, fewer problems.
    • Firewire requires NO complex IP addressing or setup/configurations; units auto-detect.
    • Firewire CAN internally operate at 32k, 44.1k,, 48k, 88.2k, 96k, 176.4k and 192k. NO need to sample rate convert for HD Radio/DAB.
    • Firewire distributes wordclock; each I/One Connect unit comes with both wordclock in and out - NO extra cabling.
    • Units include both analog and digital audio I/O's - allowing you to interface with both analog and digital gear without adding to your cost.
    • Firewire with the DICEII chip has lower latency, analog in to analog out of any other unit under 1.5ms.
    • Firewire is NOT a proprietary rework or adaptation, Firewire (a.k.a. IEEE1394) is a standard with tried and tested audio protocols used by more companies than all other Ethernet based systems..
    • Firewire (IEEE 1394b) allows for ring topology for redundancy, any cable break and the audio will be re-routed.

     

  • Firewire vs. Cobranet.
    • Firewire (a.k.a. IEEE13994) is a standard.
    • Firewire bus latency 0.35 ms compared to anywhere from 1.3 to 5.3ms per node (note: at lower latencies fewer channels are available with Cobranet).
    • Twice as many audio channels - Firewire allows for 128 channels of 24 bit audio @48k whereas Cobranet offers 64 channels, of 20 bit audio @ 48k (56 channels of 24bit @48k)
    • More internal sample rates: 32k, 44.1k,, 48k, 88.2k, 96k, 176.4k and 192k

     

  • Firewire vs. analog snakes/wiring.
    • Optical - eliminates RF, EMI, ground loop problems.
    • Routable - any input can be routed to any (1 or more) analog or digital output(s).
    • Re-Routable - easily make any routing change from a convenient location.
    • Lightweight, easier to install, transport.
    • Digital.
Firewire Benefits :
  • Open standard with a defined and accepted audio protocol.
  • High bandwidth (lots of channels) even at 192k.
  • Guaranteed delivery (no dropouts or buffering.)
  • Bus latency of 0.35ms (regardless of the number of devices.)
  • Up 10km / 6 miles using GOF (glass optical fiber.)
  • Single cable for bidirectional audio, control and wordclock.
  • Hot plug-in of nodes and modules. The network instantly identifies and re-configures.
  • Easy to use - no need for switches, device IDs or complex set-ups.
  • Parameters can be adjusted, monitored centrally.
  • No computer required to operate (only for configuration - routing.)
  • Low cost.
  • Built into Windows' operating system.
Firewire is designed for audio with defined and accepted open standards

The IEC 61883 International Standard of Digital Interface for Consumer Electronic Audio/Video Equipment defines it all. It defines packet formats (CIP) connection management procedure (CMP) and (FCP), functional control protocol. IEC 61883-6, is an extension of the standard that more specifically deals with the audio and music data transmission protocol, such as audio formats, sampling clock transmission and more.